Gossip Gamer: Call of Duty, Ghosts

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With the gaming community crazy for the next generation of gaming, I think it’s about time we actually got some sense and talked reasonably about Call of Duty’s new game: Ghosts.

What is Ghosts? The live-action trailer basically showed four men with a K-9 running away from oncoming fire. They ran into a casino, raced down a glass building, floated in space, and rode in a jeep in the snow. Megan Fox was spotted as a well-trained soldier as well, but that’s beside the point.

But what was Ghosts really all about? Before, I thought the Activision/Infinity Ward game would have been good, but different. Now that I’ve bought the game, I have mixed feelings.

I’m not sure if what they did with the game is something I enjoy or find bothersome. It’s basically Modern Warfare 3 with a twist that possibly ruined it.

I’m caught up on multiplayer; I have only played extinction once and have never tried campaign.

Multiplayer is nothing that I wanted it to be, and I’m pretty sure more than half of the gaming community would concur.

First things first, the loadout is something that has never seemed more complicated in my entire life. You can create your own squad with 10 members, each having its own level, loadout, and customization. For each member, you have more subsections from which to choose weapons and up to about 30-40 perks you can choose.

A major problem I have with the game is that there’s no Search and Destroy! Instead, they created this new game mode called Search and Rescue. That defies the point of S&D. When you die, you have to wait until the next round.

And what’s up with the whole saving-each-other-and-prolonging-the-game-even-more-than-it-already-takes with campers or people who play hide-and-go-seek?

I guess they attempted to fix the problem by bringing S&D back during a midnight update, but it was only for core. Personally, I would have liked it a lot more if it was for hardcore as well because I only play core for Clan vs Clan or Cranked modes.

Clan vs Clan works like League but a bit differently. It’s basically battling clans in order to level up and prove who’s best. The exact details about Clan Wars will be unknown until it comes out on November 23.

Cranked, on the other hand, is a fast-paced game mode wherein, if you don’t get a kill every 30 seconds, you’ll blow up. The countdown doesn’t start until you get your first kill after you respawn.

It’s a lot to take in, but I’ll have to keep playing it because I pre-ordered the game, and I already bought the season pass. I’m hoping it’ll be worth it.

Is it good? Is it bad? All in all, the game is nothing but a big ball of conflicting feelings for me, so put me solidly on middle ground on this one.